/*
 *  box.h
 */

#ifndef BOX_H
#define BOX_H

#include "container.h"
#include "object.h"

class Box : public Object, public Container {
public:
    Box(int objectID, int life, Object* object);
    ~Box();
    bool isSolid();
    bool isDestroyable();
    void destroy();
    void doAction();
private:
    int life;
};

#endif //BOX_H

//{+}


